Role: Design, 3D, Illustration

Imagine you are standing atop a large hill looking over a beautiful scene. The air is cool, crisp, and the most prominent sound is the hum of the air and nature around you. Suddenly, you feel warmth around you, slowly enveloping your body from behind. You can see dust swirl in the light. You close your eyes and let it all consume you in light. That is the meaning of Lumin.


These were earlier versions of the piece. I really loved the whimsical behavior of the fabric and how her spike cowl lights up her face, but it felt incomplete. The piece was always going to be about playing with the idea of light, hence the title and the kanji for light, and I had this idea of incorporating neon light into the scene. After a few renders it still wasn't working out. I played with superimposing drawings over her, and then building out neon signs to place in the background. I stepped away from the project for a short time knowing I would need to revisit it, but I realized I wasn't going to get anywhere by force.